Hello guys I will show how create a 3dsmax 3d masonry construction model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below
Apply the extrude modifier with the amount 9.0 now place the object like this
[2]-Convert the rectangle into the editable poly now select the edges and apply the chamfer edges
With the amount of 0.58
[3]-Your object should like this
[4]-Create four more copy and set like this
[5]-Create another box and convert into the editable poly
Now select the vertexes
[6]-Pick the uniform select and scale button now drag the vertexes like this
[7]-Select the other vertexes and place like me
[8]-Again select the vertexes and drag like me
[9]-Your object should like this
[10]-Create cylinder and apply the taper modifier with the good following amount as shown below
[11]-Place the hammer like this
[13]-Set the skylight like this with the following parameter
[14]-This is final image as shown below