Archive for » January, 2010 «
Hello friends I will show how create a 3dsmax 3d summer tube box model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Box" with the following size as shown below
Create box like this in the top view port now place like this in the perspective vie port
[2]-Convert the box into the editable poly
[3]-Select the polygon and apply the insert polygons with the amount 1.0
[4]-Now apply the extrude polygons with the amount of -53.0
[5]-I think your box should like this
[6]-Create four boxes with the following size now place like this
[7]-Import the summer tube in my 3ds max file collection and place like this
[8]-This is my material palette and creates something materials like this
[9]-Set the skylight like this with the following parameter
[10]-This is my final result are you looking it
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Hello friends I will show how create a 3dsmax 3d mail model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Box" with the following size as shown below
Create box like this in the top view port
[2]-Apply the bend modifier with the good following amount as shown below
[4]-Create shape with the help of line tool now apply the extrude modifier with the amount of 1.0
[5]-Create one more copy now place like me
[6]-Convert the box into the editable poly now selects the polygon
[7]-Open the material window and make material like this
Now assign the material to the selected polygons
[8]-Create cylinder with the following size
[9]-Import the pin model in my max collection
[10]-Set the skylight like this with the following parameter
[10]-This is my final result are you looking it
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Hello guys I will show how create a 3dsmax 3d window interface model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below
Create two rectangles with the following size
[2]-Now place the rectangles like this
[3]-Now select the big rectangle and switch Boolean button now Boolean the small like this
[4]-Create rectangle and place like this
[5]-Select the first rectangle and Boolean the second like me
[6]-Create some more rectangles like this
[7]-Create arrow and text now place like me
[8]-Create plane with the following size now place like this
[9]-Open the material and makes material like this
[10]-Set the sky light like this with the following parameter
[11]-This is the final image after render the object
That’s all.
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Hello friends I will show how create a 3dsmax 3d logo model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Line" button
Create following shape like this in the top view port
[2]-Apply the extrude modifier with the amount of 5.5
Place the shape like this in the perspective view port
[3]-Create four new copy of the object with the different following size
Now place like this
[4]-Select the whole object and now create five copies now place like this in the perspective view port
[5]-Create cylinder with the following size and now place like this in the top view port
[6]-This is my material palette and creates something materials like this
[7]-Set the skylight like this with the following parameter
[8]-This is my final result are you looking it
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Hello guys I will show how create a 3dsmax 3d folder model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below
Create a rectangle like this
[2]-Select the rectangle and convert into the editable spline
Click on the Insert button
[3]-Insert the vertexes like this
[4]-Select the five vertexes except one now apply the fillet: 3.0
[5]-Now your spline should like this
[6]-Now apply the extrude modifier with the amount of 2.0
Create one more copy with the help of mirror window
Now place like this
[7]-Create three boxes and text and place like this
[8]-Import the arrow in my previous tutorial and now place like me
[9]-Open the material and makes material like this
[10]-Set the sky light like this with the following parameter
[11]-This is the final image after render the object
That’s all. ![]()
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Hello friends I will show how create a 3dsmax 3d firecracker model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Cylinder" with the following size as shown below
Create cylinder like this in the left view port now place like this in the perspective view port
[2]-Now convert the cylinder into the editable poly now select the polygons
[3]-Now apply the extrude polygons with the good amount as shown below
[4]-Create three cylinders together
Now apply the twist and bend modifier with the good following amount as shown below
[5]-Place the three cylinders like me
[6]-Create sphere gizmo with the following size
Switch to the add button and now select the fire effect
Then use the following setting as shown below
[7]-Set the skylight like this with the following parameter
[8]-This is my final result are you looking it
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Hello friends I will show how create a 3dsmax 3d fire effect model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Text"
Create text (HELL DAY) with the following size as shown below
Place like this in the front view port
[2]-Apply the bevel modifier with the good following amount as shown below
[3]-Click on the helper button and now select the atmospheric apparatus then switch to the box gizmo
[4]-Create box gizmo with the following size now open the atmospheres and effect palette
Now click on the add button then switch to the fire effect and hit ok
[5]-These are the good following setting as shown below
[6]-This is the my rusty material which i can assign to the whole text
[7]-Set the skylight like this with the following parameter
[8]-This is my final result are you looking it
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Hello friends I will show how create a 3dsmax 3d dollar sign model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Box" with the following size as shown below
Create box like this in the top view port
[2]-Convert the box into the editable poly now selects the vertexes
[4]-May be your object should like this
[5]-Apply the bend modifier with the following size
[6]-Create one more copy and now place like me
[7]-Create text (dollar sign) and apply the bevel modifier with the good following amount as shown below
[9]-This is my material palette and creates something materials like this
[10]-Set the skylight like this with the following parameter
[10]-This is my final result are you looking it
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Hello guys I will show how create a 3dsmax 3d credit card model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below
Create a rectangle in the front view port place like this in the perspective view port
[2]-Apply the extrude modifier with the amount of 2.0
[3]-Create text (Credit Card) and apply the extrude modifier with the amount of 1.0
Place like me
[4]-Create numbers with the help text and apply the extrude modifier with the amount of 1.0
Place like this
[5]-Open the material and makes material like this
[6]-Set the sky light like this with the following parameter
[7]-This is the final image after render the object
That’s all.
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Hi Guys! Today I am telling you about How to Create Website Template Stock Photo Window Curtain
[1]-First of all Open New Document of Custom Size,Height & Width 500×500 pxl,Resolution 72 & Mode RGB Color
[2]-Now select ‘02166c’ color in Background & ‘fffffa’ color in Forground & then go to Filter>Render>Clouds
[3]-Now go to Filter>Render>Lens Flare & use the following settings
[4]-Now your image should look like as shown below
[5]-Now open New Layer & then fill with ‘000000′ color & then Blending Mode of this Layer should ‘Overlay’
[6]-Now your image should look like as shown below
[7]-Now Open New Layer & then fill with ‘d829ca’ color & then select ‘Burn Tool’
& create the some shading
[8]-Now set the 8 pxl Brush Tool,Open New Layer & then create the following shape with the help of ‘Pen Tool’ right click select ‘Stroke Path’
[9]-In Stroke Path select ‘Brush’ & then ok & like this create the others with different size of Brushes
[10]-Now create the following selection with the help of ‘Rectangular Marquee Tool’ & then Cut press Ctrl+X
[11]-Now Open New Layer & then paste Ctrl+V & adust with the help of ‘Move Tool’
[12]-Now go to Edit>Transform>Warp & use the following settings
[14]-Your image should look like as shown below & then press ENTER
[15]-Now adjust with the help of ‘Move Tool’
[16]-Now select previous layer & then go to Edit>Transform>Warp & create the following Transformation & then press ENTER
[17]-Thanks for read this Photoshop Tutorial.I hope u have enjoyed & learnt some Photoshop Techniques & the Final Image should look like as shown below