Archive for » September, 2009 «
Hello guys I will show how create a 3dsmax 3d blank photo model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose “Rectangle” with the following size as shown below
Apply the extrude modifier with the amount 1.0
[2]-Now place the object like me
[3]-Convert the rectangle into the editable now select the polygon
[4]-After select the polygon and switch to the slice plane button and now set the place like me
[5]-Then switch to the slice button and slice like me
[6]-Your images should like this
[7]-Apply the extrude polygons with the amount of -.1.0
[8]-Your object should like this
[9]-Assign the material to the whole object like me
[10]-Now assin the below material to the seletion like this
[11]-I think your rectangle should look like this
[12]-Create two more copy and place like this
[13]-Set the skylight like this with the good following amount as shown below
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Today I am telling you about How to Create Photoshop website template stock photo capsule in photoshop.
[1] Take a new file of 600 pixels, 600 pixels, of resolution 72 dpi in the RGB mode.
[2] Using the "Pen Tool" draw a shape as shown below right click
select the make selection and fill that layer with #c4021a.
[3] Take the "Dodge Tool"
& then move the selection with the help of Down Arrow Key,
& now press Cntl+Shift+I, then Highlight the following parts as shown below.
[4] Now press Cntl+Shift+I, with the "Dodge Tool" Highlight the following parts as shown below.
[5] Take the "Burn Tool"
& then create the following Shading
with the help of Burn Tool.
[6] Now like this create the other with above techniques with different color.
[7] Now create the selection with the help of "Rounded Rectangle Shape Tool" then take the
Rectangular Marquee Tool" click on this icon "Subtract from Selection" now create the selection
over the previous selection see in the images.
[8] Choose Gradient to and set properties like this.
[9] Open a new layer. Apply gradient to selection to get the result like this.
[10] Now take the "Brush Tool" set your brush size.
[11] Now create a new layer make sure your forground is set to white, now play with your brush tool.
[12] After that create the following shape with the help of "Rectangular Marquee Tool" fill that layer with black color.
[13] Adjust Blending Options for this layer.
[14] Create a new shape with "Rectangular Marquee Tool" fill that layer with White color.
[15] Then go to Filter>Blur>Gaussian Blur apply the following settings.
[16] For this layer set the Opacity by 50%.
[17] You’ve already finished this tut with sample details:
This is my final result with some other details.
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Today I am telling you about How to Create Photoshop website template stock photo cappello cuoco in photoshop.
[1] Take a new file of 600 pixels, 600 pixels, of resolution 72 dpi in the RGB mode.
[2] Using the "Pen Tool" draw a shape as shown below right click
select the make selection and fill that layer with #e4c197.
[3] After that create the following selection with the help of "Elliptical Marquee Tool"
then go to Select>Modify>Feather Selection by 1px.
[4] Take the "Burn Tool"
& then create the following Shading
with the help of Burn Tool do not "D" select.
[5] Now select this brush see in the next images.
[6] Create the following Shading with the help of Burn Tool do not "D" select.
[7] Take the "Dodge Tool"
& then Highlight the following parts as shown below do not "D" select.
[8] Now press Cntl+Shift+I, with the Dodge & Burn Tool create the following Shading.
[9] Now Open New Layer & then create the following shape with the help of ‘Pen Tool’ right click select ‘Make Selection’
In Make Selection ‘feather radius’ should 0 pixels,Tick on New Selection & then ok & fill the selection with #bbc3d0.
[10] Now create the following selection with ‘Pen Tool’ then go to Select>Modify>Feather Selection by 2px.
[11] With the "Dodge Tool" Highlight the following parts as shown below do not "D" select.
[12] With the "Burn Tool" create the following Shading as shown below.
[13] Now like this create the following Shading as created in the previous step.
[14] Now Open New Layer & then create the following shape with the help of ‘Pen Tool’ right click select ‘Make Selection’
In Make Selection ‘feather radius’ should 0 pixels,Tick on New Selection & then ok & fill the selection with #b4bac8.
[15] With the "Dodge Tool" Highlight the following parts as shown below.
[16] Now like this create the other with above techniques.
[17] Hope you will make modifications and make a more better.
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Hello guys I will show how create a 3dsmax 3d stool model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Click on the chamfer cylinder button and create two chamfer cylinder with the following size
Place like me
[2]-Create one more chamfer cylinder and place like me
[3]-This is time create four chamfer box and place like me
[4]-Switch to the first chamfer cylinder and convert into the editable poly
[5]-Now make the selection and apply the extrude polygons with the amount of -1.0
[6]-Now your object should look like this
[7]-Create the wood material like me
[8]-Set the skylight like this with the good following amount as shown below
[9]-This is my final image of the stool
Enjoy
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Hello guys I will show how create a 3dsmax 3d shopping trolley model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below
Place the recangle like me
[2]-Convert the rectangle into the editable spline ok
[3]-Now select the segment like me and deleted now
[4]-Then select the vertexes and simply drag like me
[5]-Open the rendering palette and use the below setting now your spline should look like this
[6]-Now create some more copies and palce like this
[7]-Now this time switch to the line and create four lines now place like me
[8]-Use the below setting and create some rectangle like me
[9]-Create one rectangle and circle now place like this
[10]-Select the circle and switch to the attach button and attah the spline like this
[11]-Then the select the both corner vertexes and switch to the fuse and connect > weld
[12]-Now you will see the both spline are joined
[13]-Set the vertexes like this
[14]-Create another rectangle and place like me
[15]-Now your so far should look like this
[17]-Set the skylight like this with the following parameter
[18]-This is final image as shown below
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Hello guys I will show how create a 3dsmax 3d lamp model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Click on the Line button and create shape like this
[2]-Apply the lathe modifier and now your image should like this
[3]-Apply the shell and turbo smooth modifier with the good following amount as show below
[4]-Now your object should like this
[5]-Create tube and cylinder now place like me
[6]-Create cone with the followig size and now place like me
[7]-This is my materials and create something materials like this
[8]-Set the skylight like this with the following parameters
[9]-This is my final image of the lamp
Enjoy
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Hello guys I will show how create a 3dsmax 3d letter box model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below
Place the recangle like me
[2]-Convert the rectangle into the editable spline ok
[3]-Now select the vertexes and apply the fillet 45.54 approx
[4]-Your spline should like this
[5]-Open the rendering palette and use the following setting
[6]-Your object should like this
[7]-Create one rectangle and place like me
[8]-Create chamfer cylinder and place like me
[9]-Create box and cylinder now place like me
[10]-Switch to the line button and create shape like this
[11]-Apply the extrude modifier with the amount of 1.0
[12]-Place the object like this
[14]-Now create shape and select the vertex apply the fillet 6.0
[15]-Your spline should like this
[16]-Apply the extrude modifier with the amount of 1.0
[17]-Your object should like this
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Hello friends I will show how create a 3dsmax 3d arrow in box model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose “Box” with the following size as shown below
Create box like this in the front view port then place like this
[2]-Convent the box into the editable poly now select the polygon
[3]-Now apply the insert and extrude polygons with the good following amount as shown below
[5]-Create four boxes and set like this
[6]-Create another box and convert into the editable
[7]-Select the vertexes and drag like this
[8]-Place three arrow like this
[9]-This is my material window and create material like this
[10]-Set the skylight like this with the following parameter
[11]-This is my final result are you looking it ![]()
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Hello guys I will show how create a 3dsmax 3d folder model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Start 3dsmax and choose "Rectangle" with the following size as shown below
Place the recangle like me
[2]-Convert the rectangle into the editable spline ok
[3]-Switch to the insert button
[4]-Insert the vertexes like me
[5]-Select the right size vertexes and drag like this
[6]-Apply the extrude modifier with the amount of 2.0
[7]-Create one more copy and place like me
[8]-Create some boxes with the different following size and now place like me
[9]-Open the material window and make the material like me
[10]-Set the skylight like this with the default following parameter
[11]-This is the final image of folder i hope you like it
Because its to simple now
Thanks for watching pleaze leave the comment on my site
I m waiting your respons
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Hello guys I will show how create a 3dsmax 3d interior modeling tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-Click on the wall button and create wall like this
[2]-Choose the Bi fold door now place this
[3]-Create two plane and set like this
[4]-Create rectangle with the following size
[5]-Open the rendering palette and use the following setting
[6]-After use the above setting then create two rectangle like this
[7]-Create four line like this
[8]-Create box and place like me
[9]-Import the pod chair in my model collection and now place like this
[10]-Create helix with the following size and now place like me
[11]-Create cyinder and line now place like this
[12]-Open the material window and make material like this
[13]-Choose the free point light and set the light like this now these are the following parameters
[14]-Set the IES skylight like this with the following parameters
[15]-Press the F10 and set the radiosity and use the following parameters
After use the above parameters now just click on the start button then waiting the radiosity processing
[16]-After the processing radiosity now press the F9
You will see the fina image is ready
Thanks for watching